Audio Phony Sound Cards & Media Devices Driver Download For Windows



  1. Printable Phonic Sound Cards
  2. Audio Phony Sound Cards & Media Devices Driver Download For Windows 8
  3. Audio Phonic Sound Cards Printable
  4. Audio Phony Sound Cards & Media Devices Driver Download For Windows 8.1

Real 7.1 headphones often come with their own sound cards that support the true 7.1 setup. PCIe Sound Cards. USB sound cards are external cards that hook to your PC via USB port. They can be placed anywhere within the limit of the cable and some have microphones allowing users to record audio directly with the sound card. The best phonics flashcards have the letters and a picture for your child to 'clue in' to the sound. These 25 cards include double consonant blends, plus four of the consonant digraphs like 'sh' or 'ch'. Do phonics flashcards with letters and sounds work? Teach your child the proper phonics sounds with the Basic Phonics Sounds CD.This CD allows you to practice each phonics sound in the A Beka curriculum with your child. Coordinating with the Handbook for Reading as well as the Basic Phonics Charts, this CD gives you the correct pronunciations as you progress through the phonics pr.

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Starting with Windows 10, release 1703, a USB Audio 2.0 driver is shipped with Windows. It is designed to support the USB Audio 2.0 device class. The driver is a WaveRT audio port class miniport. For more information about the USB Audio 2.0 device class, see https://www.usb.org/documents?search=&type%5B0%5D=55&items_per_page=50.

The driver is named: usbaudio2.sys and the associated inf file is usbaudio2.inf.

The driver will identify in device manager as 'USB Audio Class 2 Device'. This name will be overwritten with a USB Product string, if it is available.

The driver is automatically enabled when a compatible device is attached to the system. However, if a third-party driver exists on the system or Windows Update, that driver will be installed and override the class driver.

Architecture

usbaudio2.sys fits within the wider architecture of Windows USB Audio as shown.

Related USB specifications

The following USB specifications define USB Audio and are referenced in this topic.

  • USB-2 refers to the Universal Serial Bus Specification, Revision 2.0
  • ADC-2 refers to the USB Device Class Definition for Audio Devices, Release 2.0.
  • FMT-2 refers to the Audio Data Formats specification, Release 2.0.

The USB-IF is a special interest group that maintains the Official USB Specification, test specifications and tools.

Audio formats

The driver supports the formats listed below. An alternate setting which specifies another format defined in FMT-2, or an unknown format, will be ignored.

Type I formats (FMT-2 2.3.1):

  • PCM Format with 8..32 bits per sample (FMT-2 2.3.1.7.1)
  • PCM8 Format (FMT-2 2.3.1.7.2)
  • IEEE_FLOAT Format (FMT-2 2.3.1.7.3)
Audio Phony Sound Cards & Media Devices Driver Download For Windows

Type III formats (FMT-2 2.3.3 and A.2.3):

  • IEC61937_AC-3
  • IEC61937_MPEG-2_AAC_ADTS
  • IEC61937_DTS-I
  • IEC61937_DTS-II
  • IEC61937_DTS-III
  • TYPE_III_WMA

Feature descriptions

This section describes the features of the USB Audio 2.0 driver.

Audio function topology

The driver supports all entity types defined in ADC-2 3.13.

Each Terminal Entity must have a valid clock connection in compatible USB Audio 2.0 hardware. The clock path may optionally include Clock Multiplier and Clock Selector units and must end in a Clock Source Entity.

The driver supports one single clock source only. If a device implements multiple clock source entities and a clock selector, then the driver will use the clock source that is selected by default and will not modify the clock selector’s position.

For

A Processing Unit (ADC-2 3.13.9) with more than one input pin is not supported.

An Extension Unit (ADC-2 3.13.10) with more than one input pin is not supported.

Cyclic paths in the topology are not allowed.

Audio streaming

The driver supports the following endpoint synchronization types (USB-2 5.12.4.1):

  • Asynchronous IN and OUT
  • Synchronous IN and OUT
  • Adaptive IN and OUT

For the asynchronous OUT case the driver supports explicit feedback only. A feedback endpoint must be implemented in the respective alternate setting of the AS interface. The driver does not support implicit feedback.

There is currently limited support for devices using a shared clock for multiple endpoints.

For the Adaptive IN case the driver does not support a feedforward endpoint. If such an endpoint is present in the alternate setting, it will be ignored. The driver handles the Adaptive IN stream in the same way as an Asynchronous IN stream.

The size of isochronous packets created by the device must be within the limits specified in FMT-2.0 section 2.3.1.1. This means that the deviation of actual packet size from nominal size must not exceed +/- one audio slot (audio slot = channel count samples).

Phonic

Descriptors

An audio function must implement exactly one AudioControl Interface Descriptor (ADC-2 4.7) and one or more AudioStreaming Interface Descriptors (ADC-2 4.9). A function with an audio control interface but no streaming interface is not supported.

The driver supports all descriptor types defined in ADC-2, section 4. The following subsections provide comments on some specific descriptor types.

Class-Specific AS interface descriptor

For details on this specification, refer to ADC-2 4.9.2.

An AS interface descriptor must start with alternate setting zero with no endpoint (no bandwidth consumption) and further alternate settings must be specified in ascending order in compatible USB Audio 2.0 hardware.

An alternate setting with a format that is not supported by the driver will be ignored.

Each non-zero alternate setting must specify an isochronous data endpoint, and optionally a feedback endpoint. A non-zero alternate setting without any endpoint is not supported.

The bTerminalLink field must refer to a Terminal Entity in the topology and its value must be identical in all alternate settings of an AS interface.

The bFormatType field in the AS interface descriptor must be identical to bFormatType specified in the Format Type Descriptor (FMT-2 2.3.1.6).

For Type I formats, exactly one bit must be set to one in the bmFormats field of the AS interface descriptor. Otherwise, the format will be ignored by the driver.

To save bus bandwidth, one AS interface can implement multiple alternate settings with the same format (in terms of bNrChannels and AS Format Type Descriptor) but different wMaxPacketSize values in the isochronous data endpoint descriptor. For a given sample rate, the driver selects the alternate setting with the smallest wMaxPacketSize that can fulfill the data rate requirements.

Type I format type descriptor

For details on this specification, refer to FMT-2 2.3.1.6.

The following restrictions apply:

FormatSubslot sizeBit resolution
Type I PCM format:1 <= bSubslotSize <= 48 <= bBitResolution <= 32
Type I PCM8 format:bSubslotSize 1bBitResolution 8
Type I IEEE_FLOAT format:bSubslotSize 4bBitResolution 32
Type III IEC61937 formats:bSubslotSize 2bBitResolution 16

Class-Specific AS isochronous audio data endpoint descriptor

For details on this specification, refer to ADC-2 4.10.1.2.

The MaxPacketsOnly flag in the bmAttributes field is not supported and will be ignored.

The fields bmControls, bLockDelayUnits and wLockDelay will be ignored.

Class requests and interrupt data messages

The driver supports a subset of the control requests defined in ADC-2, section 5.2, and supports interrupt data messages (ADC-2 6.1) for some controls. The following table shows the subset that is implemented in the driver.

EntityControlGET CURSET CURGET RANGEINTERRUPT
Clock SourceSampling Frequency Controlxxx
Clock SelectorClock Selector Controlx
Clock MultiplierNumerator Controlx
Denominator Controlx
TerminalConnector Controlxx
Mixer UnitMixer Controlxxx
Selector UnitSelector Controlxx
Feature UnitMute Controlxxx
Volume Controlxxxx
Automatic Gain Controlxx
Effect Unit
Processing Unit
Extension Unit

Additional information on the controls and requests is available in the following subsections.

Clock source entity

For details on this specification, refer to ADC-2 5.2.5.1.

At a minimum, a Clock Source Entity must implement Sampling Frequency Control GET RANGE and GET CUR requests (ADC-2 5.2.5.1.1) in compatible USB Audio 2.0 hardware.

The Sampling Frequency Control GET RANGE request returns a list of subranges (ADC-2 5.2.1). Each subrange describes a discrete frequency, or a frequency range. A discrete sampling frequency must be expressed by setting MIN and MAX fields to the respective frequency and RES to zero. Individual subranges must not overlap. If a subrange overlaps a previous one, it will be ignored by the driver.

A Clock Source Entity which implements one single fixed frequency only does not need to implement Sampling Frequency Control SET CUR. It implements GET CUR which returns the fixed frequency, and it implements GET RANGE which reports one single discrete frequency.

Clock selector entity

For details on this specification, refer to ADC-2 5.2.5.2

The USB Audio 2.0 driver does not support clock selection. The driver uses the Clock Source Entity which is selected by default and never issues a Clock Selector Control SET CUR request. The Clock Selector Control GET CUR request (ADC-2 5.2.5.2.1) must be implemented in compatible USB Audio 2.0 hardware.

Feature unit

For details on this specification, refer to ADC-2 5.2.5.7.

Printable Phonic Sound Cards

The driver supports one single volume range only. If the Volume Control GET RANGE request returns more than one range, then subsequent ranges will be ignored.

The volume interval expressed by the MIN and MAX fields should be an integer multiple of the step size specified in the RES field.

If a feature unit implements single channel controls as well as a master control for Mute or Volume, then the driver uses the single channel controls and ignores the master control.

Additional Information for OEM and IHVs

OEMs and IHVs should test their existing and new devices against the supplied in-box driver.

There is not any specific partner customization that is associated with the in-box USB Audio 2.0 driver.

This INF file entry (provided in a update to Windows Release 1703), is used to identify that the in-box driver is a generic device driver.

The in-box driver registers for the following compatible IDs with usbaudio2.inf.

See the USB audio 2.0 specification for subclass types.

USB Audio 2.0 Devices with MIDI (subclass 0x03 above) will enumerate the MIDI function as a separate multi-function device with usbaudio.sys (USB Audio 1.0 driver) loaded.

The USB Audio 1.0 class driver registers this compatible ID with wdma_usb.inf.

And has these exclusions:

An arbitrary number of channels (greater than eight) are not supported in shared mode due to a limitation of the Windows audio stack.

IHV USB Audio 2.0 drivers and updates

For IHV provided third party driver USB Audio 2.0 drivers, those drivers will continue to be preferred for their devices over our in-box driver unless they update their driver to explicitly override this behavior and use the in-box driver.

Audio Jack Registry Descriptions

Starting in Windows 10 release 1703, IHVs that create USB Audio Class 2.0 devices having one or more jacks have the capability to describe these jacks to the in-box Audio Class 2.0 driver. The in-box driver uses the supplied jack information when handling the KSPROPERTY_JACK_DESCRIPTION for this device.

Jack information is stored in the registry in the device instance key (HW key).

The following describes the audio jack information settings in the registry:

<tid> = terminal ID (As defined in the descriptor)

<n> = Jack number (1 ~ n).

Convention for <tid> and <n> is:

  • Base 10 (8, 9, 10 rather than 8, 9, a)
  • No leading zeros
  • n is 1-based (first jack is jack 1 rather than jack 0)

For example:

T1_NrJacks, T1_J2_ChannelMapping, T1_J2_ConnectorType

For additional audio jack information, see KSJACK_DESCRIPTION structure.

These registry values can be set in various ways:

  • By using custom INFs which wrap the in-box INF for the purpose to set these values.

  • Directly by the h/w device via a Microsoft OS Descriptors for USB devices (see example below). For more information about creating these descriptors, see Microsoft OS Descriptors for USB Devices.

Microsoft OS Descriptors for USB Example

The following Microsoft OS Descriptors for USB example contains the channel mapping and color for one jack. The example is for a non-composite device with single feature descriptor.

The IHV vendor should extend it to contain any other information for the jack description.

Troubleshooting

If the driver does not start, the system event log should be checked. The driver logs events which indicate the reason for the failure. Similarly, audio logs can be manually collected following the steps described in this blog entry. If the failure may indicate a driver problem, please report it using the Feedback Hub described below, and include the logs.

For information on how to read logs for the USB Audio 2.0 class driver using supplemental TMF files, see this blog entry. For general information on working with TMF files, see Displaying a Trace Log with a TMF File.

For information on 'Audio services not responding' error and USB audio device does not work in Windows 10 version 1703 see, USB Audio Not Playing

Feedback Hub

If you run into a problem with this driver, collect audio logs and then follow steps outlined in this blog entry to bring it to our attention via the Feedback Hub.

Driver development

This USB Audio 2.0 class driver was developed by Thesycon and is supported by Microsoft.

See also

Learning phonics is recommended as the first strategy that children should be taught when learning to read. Did you know there are more than 40 different sounds (phonemes) in English? The Nessy Phonic Sound pack is a great way to learn them.

Created by the co-founder of Nessy Learning, Pat Jones. The cards have been used at the Bristol Dyslexia Centre for more than 30 years with 1000s of children. When used regularly they can help children make rapid gains in their reading.

How do I get a pack?

Visit Nessy at a conference to pick up a free pack or you can download your own pack of Nessy Phonic Sound Cards for free!
Print, cut out and play using the instructions below.

How To Use the Cards

  1. Hold up the picture side.
  2. Name it together, e.g. “car”
  3. Say the sound, e.g. “ar”
  4. Turn the card over, to the letter side. Say the sound again. e.g. “ar”

Guidance and Strategies

Students need to know the sounds and names of the alphabet before learning the phonic sound pack.

Do not try to learn all the cards at once. Suit the pace of learning to the ability of the student.

Learn the cards in this order for readingand split them into these stages

Stage 1 sh | ch | tch | th | qu | wh | ph

Stage 2 ar | or | er | ir | ur

Stage 3 ee | ea | ay | ai | igh | ie | y

Stage 4 oa | oe | ow | oo | ui | ue | ew

Stage 5 oy | oi | ou | dge | ge | ce | ey | ei

Stage 6 ear | air | au | aw | wa | war | wor

Making up a saying, action or rhyme can help make a sound card more memorable.

Watch the Nessy animations. These videos help to stimulate memory and help establish the sound.

You can watch all the phonic sounds come to life in videos as part of a subscription to Nessy Reading & Spelling.

Junior students: It is important to follow the phonic sound order (shown above) and learn only one stage of

cards at a time. Do not move on until all the cards in a stage have been mastered.

Senior students: A student that is quick to learn and working at a relatively high level can be given the

whole phonic pack at once.

Extension Activities

Playing games with the cards is a really effective way to learn the sounds.

Game 1: Count Down

Audio Phony Sound Cards & Media Devices Driver Download For Windows 8

To win the card the student has to say the sound before the card holder can count to ten. If the student knows the sound well, the holder should count really quickly. If the student finds the sound difficult to remember, the card holder should count slowly. The player with the most cards at the end wins.

Game 2: Grab

Lay all the cards on a flat surface, sound side up. The teacher says a sound and the first player to ‘grab’ it keeps the card. To make it more fun, the students start with their hands under the table, behind their backs, or on their heads! Watch out for cards make more than one sound. Sometimes there will be several cards that make the same sound grab them all.

There are lots more printable card games available with a subscription to the Nessy Reading & Spelling program.

Reading

Once a card has been learned, start with the letter side instead of the picture side.

If the student is unsure, turn the card around to see the picture.

The Nessy Reading and Spelling program includes printable card games, such as the Chain Game and Follow On, that will provide

practice at recognising the sounds in words.

Spelling

Show picture side to gain response

Audio Phonic Sound Cards Printable

Write the sound.

Think of a simple word with that sound, write the word, then put the word in a sentence.

Audio Phony Sound Cards & Media Devices Driver Download For Windows 8.1

Find out more about Nessy Reading & Spelling.